finding music

In the last few pyweeks, I've been unable to find music for the game I'm working on. Is there some database of free music somewhere that I keep missing? 

(log in to comment)


For Pyweek 12 I just got a soundtrack off this site:

A web search resulted in:

And the Pygame resources page always has some good stuff:

Hope this helps!
Wow, Thanks! 
I could never thing of a better way to word "music for video games" in google and always got a bunch of links to music games. This really helps! 

(I actually did look in the pygame resource page, but that didn't help much)
I'm repeating myself by posting a link to a section of a page I just posted on the Resources post, but I think this is very, very relevant.

The Big List of Royalty Free Music and Sounds (Free Edition)
I generally search ccMixter for "instrumental". It's kind of hit-or-miss (and a good number of them aren't really instrumental) but I just queue them up while I'm coding, and by the end of the week I have about 3 good ones.

Also, you should be able to steal from previous pyweek games. If a song was valid for one of them, it should be valid for your current game.

Also, if you want your own original compositions, someone wrote a python program called Autotracker-C that auto-generates music in ImpulseTracker format. It's surprisingly good. Supposedly you can swap out the samples so it's using different instruments, but I haven't figured out that part yet.
Hey, the Autotracker-C link seems to be down. Here's a copy of it (I only made one small change to the last line, which allows you to specify an output file on the command line):
For reference, here's the original post where I got it from, in case he ever updates it:
That is the best program for game background music ever, i am definitely using this to fill the endless silence in my games, a great complement to sfxr
Also all the music it generates seems to be similar to music from VVVVVV
Just been trying out Autotracker-C. It produces very impressive results!

Could do with more variety in the patterns it generates, though -- after half a dozen tunes or so, it all starts to sound the same. Variations in the timbre of its auto-generated samples would help a lot, too.

While we're on the subject of algorithmic music, here's a recording I made while playing around with Otomata:

It was created by "playing" Otomata like an instrument, starting with a simple pattern and gradually adding blocks to make it more complicated.

I'm starting to get quite interested in algorithmic composition now, particularly the emergent-complexity variety as exemplified by Pulsate, Otomata, Newscool and the like. I can feel another project coming on...
I love this page