Leaving Home


Well Alex has gone to sleep. So I get to write up the "yay-we-have-finished" diary entry, right now only the Python source code is up. Windows and Mac OS X binaries will soon be available.

This PyWeek has been an odd one, originally going to just spend the Sunday working on our game, it soon spilled into the week. I finished up my half of the game mid week and have spent the past few days, testing for bugs and doing what little extra art I could so I wouldn't have to work on my assignments =P (This explains the above image)

Today we (as in Alex) did the music and final touch ups to the game. AVBin will be needed to hear sound.

Right now I can't think of anything else to say, Alex or I will probably write up another post to explain a few more things in a later date.
Enjoy the game and remember: Freedom is only a few clicks away =P

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Comments

Looks great! Looking forward to play it. But first, I need to finish my entry. :P
two times a msgbox with title: traceback ... file run_game.py , line 1178, in AttributeError: None type Object has no attribute height.
And the error.txt in the game dir says:
Traceback (most recent call last):
File "run_game.py", line 1178, in
File "pyglet\app\__init__.pyc", line 123, in run
File "pyglet\app\base.pyc", line 133, in run
File "pyglet\app\base.pyc", line 161, in _run_estimated
File "pyglet\app\base.pyc", line 269, in idle
File "pyglet\clock.pyc", line 301, in call_scheduled_functions
File "run_game.py", line 512, in update_panic
AttributeError: 'NoneType' object has no attribute 'height'

win xp + sp3 , python 2.6.1
One crash with the src version, the other with the win version.
It also crashes for me. Something related to audio... I'll post the error when I get home.
I played it with no problems on 2.5.2. It had a very eerie atmosphere.