Most common libs survey

So last time we made the mistake of using too many libs that other people didnt... I think this time we will try to cut that down a little. Im not sure if it was this comp or another but I once saw a really nice little pre-comp survey to see what everyone was going to use. Does anyone know the one im talking about?

Something like this but for libs.
:D

A.

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There used to be a system capabilities poll every pyweek - but it hasn't been done for a while I think - but perhaps common libs would be good?

We're just going to use PYGGEL (so pygame, pyopengl, PIL and numpy) - so only the major libs need to be required, PYGGEL can be bundled :)

Cheers :)
I'll be using pygame and retrogamelib - retrogamelib can be bundled though.
we will be using cocos2d and pyglet, and we can bundle both (except for the pyglet binaries) with the release.
I'll probably give retrogamelib a try, so I'm not stuck writing boilerplates for the first two days like last time :P

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@pymike:

Could I ask permission to bundle retrogamelib if I use it?

I'd like to be able to have that there for folks to playtest releases of my game, so they can just download it and play it.
@Akake: It's released under the GNU LGPL - so yes. There's no setup script either, so it's impossible to install right now anyway. :-)
@pymike:

Okay, cool ^_^
If I manage to scrap enough time for doing something, I will use Pyglet for a 2D idea or Panda3D for, obviously, 3D. The problem with Panda is that I get an installation file of 23Mb (almost 100Mb after installation!), even for the simplest thing. So I may stick to Pyglet. If released as a subdirectory with the game, there's no need for extra libraries :)
er... I'm not sure if "scrap time" is right %) I meant, "get enough spare time" ;)
I was planning on using pyggel or retrogamelib, depending on whether to go 2d or 3d. Depends on what the team wants too, and we haven't talked about it much. Other libs are still a posibility at this point.

Akake: yep, bundling is generally the idea with retrogamelib. It's a good skeleton to start with.
I've started considering Pyglet, but I think it'd have to wait for next time.

If I used Pyglet, I'd also likely use Super Effective's Squirtle library. I can bundle that, though. ^_^

Eh, we'll see how ambitious I feel on Sunday. X-D
Oh snap, just 3 days away! I'm EXCITED!! Wooooo PyWeek!