to reviewers reviewing globbit/blobbit

There is a bug in our final release that prevents the full level from being displayed on screen. We had some revision control snafu's and we ended up releasing an old version of the code. If you care to see the rest of it please edit lib/levelparse.py:66 self.engine.level.rightmost_pixel = gotx to self.engine.level.rightmost_pixel = goty thanks! jgib

(log in to comment)

Comments

I did this, and the level seems to be smaller now, not bigger.
I think the change is supposed to be on line 65:

if goty > self.engine.level.rightmost_pixel:
to
if gotx > self.engine.level.rightmost_pixel:
However I still wasn't able to complete the map (I can get to the right edge, but couldn't find anywhere to go afterwards).