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Airlift One

You are the first police hover pilot in Neo City. Use the arrow keys to move around the map, and hover over task markers to complete those tasks. Some tasks may require going to another location to complete it.

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Ratings (show detail)

Overall: 2.8
Fun: 2.5
Production: 2.7
Innovation: 3.1

Respondents: 15

Files

File Uploader Date
logo.png
Logo
Matthgeek 2021/04/03 17:38
AirliftOne.zipfinal
My game!
Matthgeek 2021/04/03 17:37
IMG_20210329_213703.jpg
Potato pick of the hovercraft completing tasks
Matthgeek 2021/03/30 15:20

Diary Entries

A plan.

I have a plan.


And that's it.

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Gameplay

Because I have the time, I'll write a brief explanation of how the game will work, and how I came up with the idea.


TL;DR: I want to do something other than Cops Shoot Bad Guys, so you fly around and complete tasks.


Basic gameplay:

You control a hovercraft from a top-down view. Tasks will be randomly generated, then displayed as "pings" on your view and mini-map. Once you reach a ping, you will have to remain at the ping for an amount of time based on the task. A next step might be required, like transporting a wounded officer you picked up to the hospital. The challenge comes from having multiple tasks that require your attention and a limited time to complete them.


Origin:

I wanted to make a police game that wasn't just a shoot 'em up. Because police do a lot, with shooting crooks being only a small amount of their job. I had been toying with the idea of a top-down flying game for a while and realized within two minutes of seeing the theme that these ideas could work together.

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Goals

The hovercraft can now complete tasks by hovering over a task marker until the progress bar fills up.


Next up: Keeping track of what's on the hovercraft.


Note: Due to complicated reasons, my screenshots will consist of me taking pictures of my screen with my phone.

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Menus

All right, this is starting to look like a game! I have implemented menus, difficulty, and a scoring system. On top of that, the game actually ends! Next, I'll work on making the game scalable, so you can make the window bigger, then add sounds and touch-up transitions.


I'm thinking of adding context to my game with a cutscene, but that'll come later. 

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Finished!

I'm done!

Wow, it's been a wild ride, but it's finished. May I present: 

Maneuver your hovercraft around to complete tasks, and try to get the highest score you can!

(Arrow keys to move)

1 comment