Blonkers!
Organize blocks to form complete rows and the rows disappear! Block formations above the red line can be broken up by clicking them. Block formations, and single blocks below the red line can be dragged around to form complete rows. This version of the game is incomplete, and does not include mutation (I ran out of time!). In future versions, the blocks will randomly mutate into blocks with different properties. (A block that can't be dragged around, for example).
Awards
Scores
Ratings (show detail)
Overall: 2.5
Fun: 2.0
Production: 2.6
Innovation: 2.9
0% of respondents wished to disqualify the entry.
Respondents: 22
Files
File | Uploader | Date |
---|---|---|
blonkers-pyweek-submission.tar.gz
— final
Submission version of Blonkers! |
shhhh | 2011/09/18 07:31 |
blonkers-screenshot.png
— final
Screenshot |
shhhh | 2011/09/18 06:21 |
Diary Entries
Not even remotely feature complete.
This version of the game is not finished. Although, I am quite proud of what I accomplished this week. Sorry if the code is unreadable, it got much, much worse in the last 13 hours! Especially the Game and BlockFormation classes, lol.
I've already squashed several of the bugs in the game, and plan to continue development until it is feature complete and bug free.
In the meantime, the development version will be kept at http://chrisflesner.net/PyWeek/pyweek-game.tar.gz
Once I get the code cleaned up a bit, and learn how to use git (I'm still very new to the whole programming thing, and haven't even begun to learn how to use version control) , I'll get it on there.
Special thanks to my wife, isCake for handling all of the artwork!
Thanks for taking the time to check out our game!
I've already squashed several of the bugs in the game, and plan to continue development until it is feature complete and bug free.
In the meantime, the development version will be kept at http://chrisflesner.net/PyWeek/pyweek-game.tar.gz
Once I get the code cleaned up a bit, and learn how to use git (I'm still very new to the whole programming thing, and haven't even begun to learn how to use version control) , I'll get it on there.
Special thanks to my wife, isCake for handling all of the artwork!
Thanks for taking the time to check out our game!