Game

So I was lazy and did most of my entry on the final Saturday. As a result it's kind of short and untested. If the game gets stuck try clicking frantically on everything :)

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Scores

Ratings (show detail)

Overall: 2.6
Fun: 2.8
Production: 2.2
Innovation: 2.7

Respondents: 21

Files

File Uploader Date
mat-pyweek17.zipfinal
Entry source
Mat 2013/09/07 23:11

Diary Entries

Something done

I managed to get an entry done today, but it's not my greatest work.

I was hoping to sacrifice production to get the most done in a short time but I'm not very happy with it as a game - the puzzles may be a bit too incoherent to be really playable...

The art is from a newspaper I found on the tube and the music/sound is creative commons (see readme). All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental.

http://media.pyweek.org/dl/17/matsolo/mat-pyweek17.zip

As always any last minute play testing is appreciated :)

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Something something postmortem

I didn't do too well this time round, but I totally deserved my score and the feedback was actually quite positive.

The game was definitely lacking a sense of achievement and this has made me appreciate traditional adventure/point and click games a lot more. I think there were a few elements of the game that really didn't work -
  • All the areas are the same and available from the beginning
  • Few items to collect
  • Can't see or interact with items you have
  • With only one way to interact with things, it's easy to accomplish things by accident

I didn't really appreciate this at the start but all these things contribute to a feeling that you are not really progressing in the game and lack of control. The nonsensical story could have been developed more as well, if I had more time.

I was quite shocked at how awful my code got in so short a time. but thankfully it mostly worked for everyone who rated it (I didn't realise mp3s were a problem in pygame, I'll stick to ogg next time).

Despite the final result, it was fun making it and hopefully I've learned a little from my mistakes. Thanks for playing and see you next pyweek!

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