PyWeek - Master47pyw30 - feedback

Fun 3 Prod 3 Inno 2

yarolig

Good game mechanics and implementation!
Too many people to rescue. It would be better to have 5 levels with 10 people to rescue.

Fun 3 Prod 3 Inno 3

s10te

-

Fun 3 Prod 3 Inno 3

Tee

This was pretty cool, there were enough features to keep me entertained. I was pretty far from getting all 50 survivors though. My main complaint is that the collision is too loose.

Fun 2 Prod 3 Inno 4

DR0ID

no sounds. no windowed option!
good job otherwise, a bit too many clouds and birds at once (could have increased over time..)

Fun 2 Prod 3 Inno 3

Cosmologicon

I like the basic mechanics and how you have to explore the map. The graphics are good, and I like the music: too bad it didn't make it in! I think it could stand to be a bit clearer when you're blocked by clouds, because I managed to die a couple times when I thought I was recharging. The game starts off pretty hard. Those clouds gang up on you pretty fast. If there was a progression of difficulty, and your stats (speed, max energy, carrying capacity) got upgraded with each rescue, this could be a really fun challenge.

Fun 3 Prod 3 Inno 3

encukou

I must admit I cheated a bit and tweaked the settings to make the game easier.

Fun 2 Prod 3 Inno 4

Taganov

Sound would have been nice, great potential and nice clean city/helicopter graphics.

Fun 2 Prod 3 Inno 3

Quikli

Kept getting stuck randomly and the forced full screen was really unnecessary (broke my multi-monitor setup)

Fun 2 Prod 2 Inno 3

rdb

Ah, for once a game where the player isn't the castaway one.

I think this has the makings of an interesting game, though needs to be developed out a bit more to be fun. Sound and music would have been nice.

Fun 4 Prod 4 Inno 3

mit-mit

Was pretty fun and kinda challenging: I managed to rescue 25 ppls before I succumbed to the clouds :) alas. Would have been great to see the sounds/music come through. Well done on getting it finished under time constraints and other life commitments!

Fun 3 Prod 2 Inno 4

fireclaw

Rather hard to beat with that many clouds and birds coming so early in the game. Also a bit of sounds would have made it stand out a little more. Other than that, nice idea.

Fun 3 Prod 3 Inno 3

_rasKa

At first I had trouble booting up the game, because my screen isnt as big as the width and height you had predefined, but after I went into settings.py and just changed those figures, It work just fine, although the screen was a bit squeezed together.

The game's main mechanic is simple and good, but the controls are awful.
I would have made it, so you are just flying into the direction you are facing and dont have to also press "W" to fly forwards.
I would have also made the scores (Energy, Hitpoints,..) a bit more visually appealing with, for example a small icon indicating Energy and another one like a small human for humans carriying right now.

I like,that you really had an idea in mind, that consisted of multiple levels of difficulties you have to overcome to beat the level, but also, if you manage to beat it, a timer, so you can still improve your times.

Thanks for contributing, Cheers
Lars

Fun 2 Prod 4 Inno 4

speedlimit35

Nice graphics! This game is very tedious though because I have to keep going back and forth and the helicopter went so slow.

Fun 2 Prod 2 Inno 2

thetrav

I was hoping someone would do a chopper rescue game, nice concept. Hope you had fun and congratulations on shipping a game!

Fun 2 Prod 3 Inno 4

chrisyan2000

Rescuing the castaway sounds like a nice theme imo.
The controls felt a little funky, but i liked how the helicopter filed :D