Doctor How Caught in Chaos Pool!
Awards
Scores
Ratings (show detail)
Overall: 2.4
Fun: 2.2
Production: 2.5
Innovation: 2.6
Files
File | Uploader | Date |
---|---|---|
chaobill.zip
— final
Final version |
ozroc | 2010/08/29 09:19 |
billar_final.jpg
— final
Stadium Billiard |
ozroc | 2010/08/29 09:19 |
billar2.jpg
Stadium Billiard |
ozroc | 2010/08/25 10:12 |
chaobill_0.1.zip
Second release. Added stadium billiard. |
ozroc | 2010/08/25 10:09 |
chaobill_0.0.zip
just first stage. Gameplay demo. |
ozroc | 2010/08/24 15:09 |
sshot1pw.png
Gameplay 1st stage |
ozroc | 2010/08/24 13:30 |
Diary Entries
Doctor How Caught in Chaos Pool!
One stormy monday, while he was playing Billiard with some friends something strange happened... He had been caught into a chaotic ray shoot by Professor Lyapunov, an unknown mad pseudoscientist, and sent to a strange interdimensionless place called Chaos Pool (somewhere not so far from this universe).
During his epic adventure he will have to understand the chaotic behaviour of several billiard shapes, and adapt his play skills... only empirical knowledge, luck and you will save him from an uncertain destiny...
Do not try to integrate them.
Gameplay
For shooting, you will simply point and click. How hard you kick is inversely proportional to how long the pointing line is (lighter red line means also harder kick). This makes as much difficult to make an accurate kick as much harder you want to kick. Just like in real life ;-)
I have simple but enough realistic punctual particle kinematics in a square billiard. In next stages there will be a stadium, a Sinai and maybe some other fancy shapes as a cardioid, a mushroom or so.
For more information about chaotic billiards, you can take a look at wikipedia.
Brand new version! Now with real chaotic stuff
Also an intermediate stage with just some aesthetic issues and story.
Score 10 points for the first chaotic stage: The Stadium Billiard
Seems easy, doesn't it?