PyWeek - encukou - feedback
DR0ID
mauve
I like the gameplay a lot. I can imagine playing it on graph paper. It's an object lesson in allowing yourself plenty of time to brake for corners. The difficult part there is doing so while fighting the impulse to go fast, which is rewarded with high pitched chirps and the camera zooming out. It is pretty as well; it has a vaporwave kind of style to it.
Tee
This looked cool and I wanted to play it but I couldn't get it to work. Tried both Windows and Linux, got different errors: on Linux "moderngl.error.Error: content[1][3] must be an attribute not NoneType"; on Windows "moderngl.error.Error: GLSL Compiler failed". Don't have time to debug as I need to check out other games, sorry. :(
Adan
Cool game but its kinda hard which takes away some of the fun and it has no music or sfx (I'm bad at that but I still at least made music for my game). Other than that good game
catornot
Traceback (most recent call last):
File "C:\Games\keypad_racer_R4LklzY\keypad-racer\keypad_racer\game.py", line 37, in <module>
conf = Path('keypad_racer.conf').read_text()
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.8_3.8.2800.0_x64__qbz5n2kfra8p0\lib\pathlib.py", line 1236, in read_text
with self.open(mode='r', encoding=encoding, errors=errors) as f:
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.8_3.8.2800.0_x64__qbz5n2kfra8p0\lib\pathlib.py", line 1222, in open
return io.open(self, mode, buffering, encoding, errors, newline,
File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.8_3.8.2800.0_x64__qbz5n2kfra8p0\lib\pathlib.py", line 1078, in _opener
return self._accessor.open(self, flags, mode)
FileNotFoundError: [Errno 2] No such file or directory: 'keypad_racer.conf'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "game.py", line 22, in <module>
import keypad_racer.__main__
File "C:\Games\keypad_racer_R4LklzY\keypad-racer\keypad_racer\__main__.py", line 1, in <module>
from . import game
File "C:\Games\keypad_racer_R4LklzY\keypad-racer\keypad_racer\game.py", line 40, in <module>
tutorial(ctx, palette, kbd, window)
File "C:\Games\keypad_racer_R4LklzY\keypad-racer\keypad_racer\tutorial.py", line 21, in tutorial
circuit = Circuit(ctx, 'okruh.png')
File "C:\Games\keypad_racer_R4LklzY\keypad-racer\keypad_racer\circuit.py", line 57, in __init__
self.grid_prog = ctx.program(
File "C:\Users\irina\AppData\Local\Packages\PythonSoftwareFoundation.Python.3.8_qbz5n2kfra8p0\LocalCache\local-packages\Python38\site-packages\moderngl\context.py", line 1228, in program
res.mglo, ls1, ls2, ls3, ls4, ls5, res._subroutines, res._geom, res._glo = self.mglo.program(
moderngl.error.Error: GLSL Compiler failed
fragment_shader
===============
ERROR: 0:? : 'variable' : is removed in Forward Compatible context gl_FragColor
ERROR: 0:? : 'variable' : is removed in Forward Compatible context gl_FragColor
I had to replace gl_FragColor with a out variable in every frag shader file to get it working (on win).
Otherwise a fun game to play with someone.