The world is in chaos. Ruthless criminals are all over our internet stealing Intellectual Property.
Fortunately the noble God-appointed representatives of content creation summon Justice and its saints to defend the very future of innovation.
A mix of turn-based strategy with card games.
I messed up some of the instructions, so I decided to post this nice diagram here instead:
By the way, your cards are only refilled at the beginning of your turn. And you don't get rid a card unless you use it.
Championing the forces of righteousness
Presented by Cosmologicon
"'Where's the award?' award" award
Presented by JDruid
"No awards yet Award
Presented by pymike
Ratings (show detail)
Last screenshot. =)
Unfortunately I ran out of time. It has been great participating on Pyweek #8, but think that my final release didn't quite make the point I was hoping to make. =P Basically this is some form of criticism to Copyright Maximalism.
Sound + Music + Better graphics
This is here just in case the whole thing crashes near the deadline. I'm still working on the game.
One more screenshot of the game. Battle system moving further.
Battle system partially done...
Some graphical improvements.
Moving units around. A bit more and we'll have something playable. And then the first (shameful) release
Not playable yet. Inspecting an enemy unit.
First in-game screenshot. No, it's no playable yet. =(
New title screen
Dang, it is getting awfully long to get something playable. =|
I'm really hoping to finish working on the game's functionalities soon so I can focus on story writing and game art.
Some screenshots are up already.