Loopback
Loopback: The core is under attack! You must defend the core from a host of invading enemies. Ultimately, the number of enemies arriving during the forty-five seconds of the game is far too many to take on; fortunately, you can travel back through time to rejoin yourself in fighting off the attackers, eventually weathering the assault a total of nine times. It features retro graphics incorporating several of your favourite geometric shapes and the ability to fight alongside eight past copies of yourself amidst a hundred-strong horde of exploding invaders.
Awards
Scores
Ratings (show detail)
Overall: 3.9
Fun: 3.8
Production: 3.9
Innovation: 4.0
Respondents: 24
Files
File | Uploader | Date |
---|---|---|
impossible.png
Impossible difficulty! |
ahdok | 2011/04/10 00:16 |
loopback-1.0-osx.dmg
— final
Loopback 1.0 OSX distribution |
Chard | 2011/04/10 00:13 |
Loopback.png
Gameplay screenshot |
adam | 2011/04/10 00:12 |
loopback-1.0-source.tar.gz
— final
Loopback 1.0 source distribution |
Chard | 2011/04/10 00:09 |
box.png
First artwork! |
Chard | 2011/04/09 11:41 |
Diary Entries
considering the options (plus shameless pimping of an old game)
So it looks like our team is down on even more coding capacity than last time, which was already a drop from previous PyWeeks. In the process of reminding myself what's possible in a fairly minimal amount of time, though, I set myself a new high score of 40,103,490 on Caterpillar Fever Dream!!:
http://www.supereffective.org/post/2009/03/01/CATERPILLAR-FEVER-DREAM%21%21
http://www.supereffective.org/post/2009/03/01/CATERPILLAR-FEVER-DREAM%21%21
A Grand Milestone
Today, with 13 hours to go, we finally got our first sprite into the game. Its been an arduous battle but this glorious piece of artwork will truly make our game shine! I shall show you it here:
Look at that! Isn't it magnificent?
...
In retrospect its just a white square...
Okay, time to add colours!
Look at that! Isn't it magnificent?
...
In retrospect its just a white square...
Okay, time to add colours!
Loopback - nine times as awesome as a game without loopback ...
So we're done! Unlike previous PyWeeks in which we've been able to devote literally several hundred person-hours to making ridiculously ambitious games, sixteen hours ago all we had was a rough gameplay skeleton and some moving squares. Anyway, we pitched in with gusto; here's the result.
LOOPBACK is an arena shooter in which you must defend the core from a host of invading enemies. Ultimately, the number of enemies arriving during the forty-five seconds of the game is far too many to take on; fortunately, you can travel back through time to rejoin yourself in fighting off the attackers, eventually weathering the assault a total of nine times. It features retro graphics incorporating several of your favourite geometric shapes and the ability to fight alongside eight past copies of yourself amidst a hundred-strong horde of exploding invaders.
LOOPBACK is an arena shooter in which you must defend the core from a host of invading enemies. Ultimately, the number of enemies arriving during the forty-five seconds of the game is far too many to take on; fortunately, you can travel back through time to rejoin yourself in fighting off the attackers, eventually weathering the assault a total of nine times. It features retro graphics incorporating several of your favourite geometric shapes and the ability to fight alongside eight past copies of yourself amidst a hundred-strong horde of exploding invaders.
Loopback - High Scores
Post your scores here or PM me on IRC (I'm called Membury) and I'll update this list. Remember that you score points whenever your current ship kills an enemy, even if you've already scored points for killing the same enemy in a previous wave.
Easy
007630 - adam
Medium
012470 - adam
010870 - Chard
Hard
015715 - adam
Very Hard
022760 - ahdok
021705 - adam
021130 - superjoe
Extreme
030455 - ahdok
024055 - superjoe
Impossible
no scores yet
Easy
007630 - adam
Medium
012470 - adam
010870 - Chard
Hard
015715 - adam
Very Hard
022760 - ahdok
021705 - adam
021130 - superjoe
Extreme
030455 - ahdok
024055 - superjoe
Impossible
no scores yet
Loopback - Bug Fix
There was a minor bug in the in game menu interactions that allowed you to get to wave 10/9. Clearly this is beyond the scope of the theme and I have fixed it. I also added some functionality to dump replays to a file and load them again later which might have some debugging potential. That is the extent the changes I have made. Judging should naturally be based on version 1.0 which we submitted earlier, 10/9 bug included. :-)
The latest version is available from http://www.supereffective.org/pages/Loopback.
The latest version is available from http://www.supereffective.org/pages/Loopback.