PyWeek - Thorpy - feedback

Fun 3 Prod 4 Inno 4


Hi score lol
The pixelart graphic is interesting, idk how to describe.
It's too difficult for me. I can't even reach the checkpoint
obstacles and resources are far too high in like 2000m
But still a well designed game and I play with a lot of fun

Fun 4 Prod 4 Inno 3


This was neat! Something was wrong with my game where I could see beyond the screen, but that's ok. I had some trouble advancing because at some point nothing would show up, but I enjoyed the part that I played. The explosions were particularly cool.

Fun 4 Prod 5 Inno 4


well done, could spend hours try to beat the checkpoints....

Fun 2 Prod 3 Inno 3


I want to go fast - but the game severely punishes going fast, you'll miss the fuel. The only way to keep playing is to be maximally conservative and make sure you always hit the fuel, going as slow as you can so you actually hit it.

The game seems to have a specific altitude it wants me to be at - I often find it's just not spawning fuel in front of me, and I can't climb to where the game is spawning the fuel - I just have to wait to run out of momentum. I've already lost, but the game is still wasting my time.

A game like this needs the shortest possible time from when you fail to when you get to try again - that "starting in 1...2...3..." ruins the game. There should be a button you can press that instantly restarts you on the next frame, so as soon as you screw up you can try again, and get good at hitting the jerry cans quickly. I bet _you_ were pretty good at hitting those after a week of working on the game, but the player isn't gonna stick around that long.

Fun 1 Prod 3 Inno 2


Your game control is a bit complicated. And you typed "== as is" in game control lines under thorpy\elements\
And needless to say you indeed worked hard in this..

Fun 5 Prod 4 Inno 4


I really like the gliding mechanic, balancing speed vs glide slope, so the foundation of the game is excellent. And the wind noise is just right. Then the game has the right elements - fuel cans, coins, obstacles, checkpoints, and a choice of planes - to challenge me to play a lot more. If I can hit one more fuel can I can get enough kinetic energy and altitude to continue...

There were some graphical glitches due to the window size not matching the values of W and H in the game code.

Fun 3 Prod 3 Inno 4


I liked this take on the theme, and it was done pretty well. I found the plane controls very difficult though, and usually missed all the fuel, and then died early.

There seems to be an oddity where once you reach the checkpoint for the first time, you get to go from that point to the next checkpoint with reset fuel and height, but if you don't make it, you get put back to the beginning again, making it far more difficult. I also found that the plane spawns sometimes with it's nose pointing straight at the ground, and it's impossible to recover.

Fun 4 Prod 4 Inno 3


That was pretty fun and a nice challenge: I liked the skill level involved, not too hard or easy and the controls felt satisfyingly tuned :) ...

Did not work


first of all there is no requirements.txt
second an error popped up after installing thorpy
Traceback (most recent call last):
File "C:\Users\funny\Downloads\everglide\", line 653, in <module>
AttributeError: module 'thorpy' has no attribute 'set_default_font'
can't run

Did not work


Couldn't run it because the file directories are a mess and I didn't know which file to run to play the game but it looks really cool and fun