PyWeek - AK_472 - feedback
mauve
Dihydrogen
the concept is interesting, would love to see something more fleshed out. currently the game is very static, nothing really changes. i would love to see the game get more difficult as time goes on - i'd try more wasps and fewer lives / flowers, maybe wasps get faster, there's probably a good few ways to change the game up to keep it interesting.
i would recommend giving the controls in the README or at the start of the game, took a second to realize you had to use space to move.
i notice in your code that you wanted to play a sound when you ran out of lives. this never gets to play because immediately when you try to play the sound, the game quits. i thought it crashed until i ran it through the terminal and saw no error messages. i would recommend a game over screen instead of it immediately quitting to 1) give the game some room to play the lose sound and 2) make it a better experience for the player.
the graphics are a little interesting. i feel like things slightly clash with one another. the background doesn't really fit the assets in the foreground (bee, wasps, flowers) and neither well fit the default pygame font.
Tee
The gameplay was simple but this is well put-together overall and I enjoyed it for a bit. The graphics and music were cool.
DR0ID
by adding
if __name__ == '__main__':
game()
at the end of main.py you can run it on the console using:
python main.py
I don't understand why you need to make an exe and add all those dlls for windows!
I miss a readme that explains how to run and play it.
Looks like a high score game. Missing sound or sound effects.
mit-mit
This was a short but fun experience: the graphics felt colourful and fun, and the music loop was short but sweet. I felt like the bee moved a little bit too quickly up and down for my reflexes, but maybe other find that about right. I had to check out the github repo to play: I also had to add the line "game()" to the end of main.py to get the game to run.
RicBin
Fun
It is a very simple game.
Innovation:
The theme is there, not the way I like. The game is simple.
Production:
It’s fine.
Hiross
Graphic is pretty but I have got annoyed fast :/
It looks like some flappy bird 2
PunnyBunny
Instruction to run and play not very clear. Graphics can be improved. Otherwise pretty good!
The game is a tried and tested mechanic going back to Joust or Balloon Fight and it's adequately engaging here with the bee theme and bleepy music. Three different speeds of objects to avoid/collect gives a decent challenge. The bee's movement is a bit swift; Flappy Bird's bird flies with more of a gentle lilt that provides more "juice".
Unlike most of the "Neverending" games, this one doesn't seem to ramp up in difficulty, so I had to give up eventually. I'd prefer for the game to defeat me so I can note the score I achieved.