PyWeek - Meaningful Flailings - feedback

Fun 3 Prod 5 Inno 5

DR0ID

nice little game

Fun 3 Prod 3 Inno 4

Buffalo974

sell it for android

Fun 3 Prod 4 Inno 4

mauve

Well executed with tactile clicks and drops. Prettier text/graphic design would be an improvement.

Not sure it worked to learn languages. I know French, Spanish and German, so these were easy, but Russian and Chinese were brutal.

Fun 2 Prod 3 Inno 4

Unicorn Markets

ehhh, it wasn't super enjoyable but it was interesting

Fun 3 Prod 3 Inno 4

mit-mit

Good match with the theme: a clever idea. The production of the game was nice and clean, I liked the music. The blocks did fall a bit slowly, and the game idea was interesting but got a tiny bit repetitive, although the difficulty curve was pretty good in terms of increases in colours and types of instruction.

Fun 4 Prod 3 Inno 5

Cosmologicon

Awesome idea, well executed! At first I thought that there was no way it would be fun if you're testing words you haven't introduced, but the way you set it up, there was just enough clues and inference that it really worked. Easy mode was hard enough for me. An even easier mode would have been fun for me too, where there's no time limit and maybe some hints. My score on Hard mode was 6. :)

Fun 4 Prod 2 Inno 4

dowski

I scored 52 on easy! It was pretty fun! I thought the languages aspect was really creative.

Fun 3 Prod 4 Inno 5

rdb

Este игра war molto interressant!

I'm an avid language learner so I picked Medium difficulty, but I was a bit disappointed with the slow speed and the lack of variation. I seemed to get a lot of English, only one non-English language at a time, and only the colour and direction varied, and lost interest before it got any harder. If there were more variation than just the colour and the relative direction of the blocks, it would have probably kept me playing.

The idea was clever and original and I applaud you for the boldness to try an edutainment game in PyWeek. The graphics were a bit plain but the whole user experience did feel well-polished.

Fun 3 Prod 3 Inno 3

ntoll

Hmm.... this could be quite a good game for language learning in schools..! ;-)

Fun 4 Prod 3 Inno 4

Darni

Very innovative, and I think it could be useful as a simple educative game. I like that I never got an invalid instruction. The way to introduce new things could be ramped down a bit (adding a new language and a new colour at the same time seems a bit steep, making sure each level introduces just a couple of new words would be a nice way to reinforce learning. But I had fun playing, nice job!

Fun 3 Prod 4 Inno 3

tundish

I didn't read the instructions, so I got annoyed when I thought the localization was wrong.
Then the penny dropped, and I started to play it as it was intended. I found it quite addictive!

Unfortunately, the game told me I'd lost with 0 points, even after (on Easy) I'd completed a line. So that broke the magic for me.

But if the scoring had been more generous, I would have carried on playing this. I would probably have wanted to challenge myself against Russian and Hindi.

Fun 4 Prod 4 Inno 5

tizilogic

Very challenging and creative game mechanic and very clean interface. Everything works as it's supposed to and I've even learned a couple of words in Portuguese while playing it!!! I tried hard, but Russian and Chinese made me dizzy...

Maybe think about creating language learning software that way... definitely puts Rosetta Stone to shame :P