Army of Aerojockey IV
Awards
Scores
Ratings (show detail)
Overall: 2.8
Fun: 2.8
Production: 3.1
Innovation: 2.6
Respondents: 43
Files
File | Uploader | Date |
---|---|---|
DNAReplicator-1.3-src.zip
— final
DNA Replicator, Python Source Distribution |
aerojockey | 2007/09/09 17:42 |
DNAReplicator-1.1-win32.exe
DNA Replicator, Windows Binary Distribution |
aerojockey | 2007/09/06 14:08 |
title2.jpg
DNA Replication, Title Screen |
aerojockey | 2007/09/06 08:49 |
DNAReplicator-0.1.zip
DNA Replicator Beta |
aerojockey | 2007/09/03 03:07 |
titlescreen.jpg
Title Screen for DNA Replicator |
aerojockey | 2007/09/03 03:05 |
Diary Entries
Pretty much done
Nope, this game is not original. A simple idea came into my head and I went with it.
Todo:
- Add some music (maybe)
- Test on Windows, pyopengl 2.x
- Package, submit
DNA Replicator is official
And with 2 and a half days to spare.
I added a tutorial level, based on advice from alex. I did not add any music or sound effects. Think about it: do you hear any sound from microscopic things? I don't think so! Plus I'm an audiophobe.
I also varied the victory messages to give the gamer a little bit better of a payoff for doing well, and made a few minor interface improvements. Otherwise, it's pretty much the same game as it was two days ago.
Barring any bug reports, it won't change any more.
BONUS TIP: If you want to see the pretty animation without the hassle of hitting the vi keys, find the line "autotap=False" in main.py, and set autotap to the percent of automatic hits you want. For example, "autotap=0.75" will automatically hit 75% of nucleotides. "autotap=1.0" will hit all of them.