The Rule
Shooter game requiring a bit of thinking - Edit: not that much actually
Important note:
The game was coded for Python3
Here are 3 lines to change to make it work with Python2.7:
Line23 of ./thorpy/gamestools/hud.py: change nfull = math.ceil(life*self.n) to nfull = int(math.ceil(life*self.n))
Lines 0 of ./hud.py and ./gamelogic.py: add the line: from __future__ import division
Awards
Scores
Ratings (show detail)
Overall: 3.3
Fun: 3
Production: 3.5
Innovation: 3.3
Files
File | Uploader | Date |
---|---|---|
TheRule.zip
— final
The game - run main.py |
YannThor | 2017/10/22 12:22 |
therule.png
Ingame screenshot |
YannThor | 2017/10/22 12:20 |
screenshot1.png
First screenshot |
YannThor | 2017/10/17 22:27 |
Diary Entries
Concept
Well, this challenge's work will be a bit dirty...
Since I don't have much time, I want to keep the game as simple as possible, in order to have a game to present in the end.
Since I don't have much time, I want to keep the game as simple as possible, in order to have a game to present in the end.
It will be a shooter with some constraints that are determined by the ennemies, which are behind (almost) everything.