Aquiliam's Home Screen!



A mystery, A chase, and a fight!

All files available at:

Addressing an error in the final entry

There is an error in the Final entry. In the last game (the fight), DO NOT use the move "The huge missile". The move will cause the game to crash, due to there being a typo in the code.

The typo can be fixed by changing line 30 in screens/ from what it is currently to:   

` "The huge missile": music_controller.play_the_huge_missile`, The H is capitalized in the submission, but it is not supposed to be. All other parts of the game work, and "The huge missile" will also work after this change.

All the binaries not marked with _fixed will also have this error.

We have updated the code and uploaded fixed files with the prefix _fixed. Please use these files to not face the error. We are not marking this entry as final, since it requires a code change and we didn't notice until now.


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Ratings (show detail)

Overall: 3.4
Fun: 3.2
Production: 3.5
Innovation: 3.6

Respondents: 14


File Uploader Date
windows binary (refer to
AyushCodez 2021/04/04 07:32
The fixed MacOS executable.
pjrMakesPyGames 2021/04/04 06:24
so we kinda messed up one letter in our submission that makes it crash sometimes and we noticed after the submission deadline so this isn't our actual submission but it would appreciated if y'all could use this version (applies to all files with "_fixed")
AyushCodez 2021/04/04 06:11
AyushCodez 2021/04/04 05:45
Mac Executable file
pjrMakesPyGames 2021/04/03 22:50
Aquiliam's Home Screen!
pjrMakesPyGames 2021/04/03 22:49
Aquiliam's Fight scene!
pjrMakesPyGames 2021/04/03 22:48
Aquiliam's Chase game
pjrMakesPyGames 2021/04/03 22:47
AyushCodez 2021/04/03 22:47
The City Guessing screen
pjrMakesPyGames 2021/04/03 22:47

Diary Entries

Day 1!

We finished planning and started work on the main screen!

1 comment

Anddd.. We are done!

The game's ready, it works and it has sound!

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Comments and Feedback!

Hey everyone,

Thanks for the feedback, we really appreciate it!

We just wanted to clarify a few things related to the game.

The KeyError that arises in the last stage was due to a typo. This (and another sneaky typo) is now fixed in the code on Github.

We are extremely sorry that we couldn't add more upgrades, moves and information. We had initially planned to add 2-3 informants, and 10-12 moves. We realised later that it was too ambitious, so we had to settle with a lower number.

Thanks again for all the great feedback! Feel free to write more feedback and comments on this diary entry.

- Team Elite-ra

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