20,000 Light Years Into Space
Awards
Scores
Ratings (show detail)
Overall: 3.9
Fun: 3.9
Production: 4.1
Innovation: 3.7
Files
File | Uploader | Date |
---|---|---|
LightYears-1.2.tar.bz2
— final
Game source code, version 1.2 |
jack | 2006/05/01 13:28 |
LightYears-win32-1.2.zip
— final
Windows version 1.2 |
jack | 2006/04/17 12:57 |
test.jpg
20,000 Light Years Into Space - Welcome Screen |
jack | 2006/04/01 18:10 |
attackers.jpg
Aliens attacked my steam system! |
jack | 2006/03/31 18:45 |
sshot.jpg
Still much to do... |
jack | 2006/03/30 02:13 |
Diary Entries
Work in progress
Game premise:
Build and maintain a reliable steam distribution network on an alien world. Steam comes from geothermal vents: you must route it safely to an ever-growing city, through a network of pipes and substations. Unfortunately, you're under constant attack from marauding aliens, sandstorms, and quakes.
Game overview:
It is a single-player real-time strategy game with a 2D view. Requires Python 2.4 and Pygame 1.7.x. Game tested on geriatric laptop without Psyco, so system requirements will not be high.
Still to do:
- Storm season.
- Textures
- Sound effects
- Scoring and summary screen
- Better item selection
- Solve parallel lines problem
Been having a lot of fun with this so far.. unfortunately I have to take a break to do some "real work" now :(. I'll post a screenshot when I've done some textures.
- Jack (Biscuit Games)
Textures added
New todo list:
- Storm season
- Panel textures
- Sound effects
- Scoring and summary screen
- Heaps of playtesting
Update - new picture
I'm almost ready to release an alpha version of the game, which does need a bit of testing! Just a few more things to do...
py2exe is the thing that I'm not looking forward to. I played with it a bit last night, and got really frustrated when it didn't do what I wanted immediately. Probably just me being thick, thoguh.
20,000 Light Years Into Space
20,000 Light Years Into Space
Thanks to everyone involved in Pyweek, particularly the Pyweek organisers, and thankyou also to my long-suffering testers. I'm looking forward to playing the other games.
Thanks everyone!
Thanks also to richard for a great competition (I hope I can come back for the next one). And congratulations to Rushed and Team Pekuja: excellent games.