pyKevin and Penguin's Delightful Romp Through the Forest of Imagination
Manage your Orange empire of Greece through the lives of others! Promote those who think like you, and condemn those who do not suit your master plan.
Awards
Scores
Ratings (show detail)
Overall: 3.1
Fun: 2.6
Production: 2.8
Innovation: 3.9
Respondents: 27
Files
File | Uploader | Date |
---|---|---|
Crazy_Atropos-1.01.zip
— final
A one-button strategy game of WORLD DOMINATION, where you play as one of the Fates and cut the threads of your people to conquer the world! EDIT: Added in the Art credits and change to .zip |
pyKevin | 2008/09/14 21:44 |
screen1.png
|
pyKevin | 2008/09/14 19:05 |
pyweek 7.zip
Whew, tentative entry |
Penguin | 2008/09/13 20:43 |
d.png
Updated picture |
pyKevin | 2008/09/12 06:27 |
s.png
Updated picture |
pyKevin | 2008/09/12 02:39 |
screen.png
Here's a pic of our grand game, the finest romp through the forests of adventure! |
pyKevin | 2008/09/11 05:27 |
Diary Entries
pyawesome released - pygame library for Pyweek
********** I'm sorry for the double post! I didn't realize that the message board was the Diary entry. I thought they were two separate boards. ********
The library has been released some days ago, but we've just decided to join pyweek, and so we're advertising library here. It's called pyawesome and you can find it at Google Code.
http://code.google.com/p/pyawesome/
You can check it out via svn:
svn checkout http://pyawesome.googlecode.com/svn/trunk/ pyawesome
So...
First pyweek entry! Not much to say, other than that I expect the next week to be filled with much sweat and typing.
I'll be sweating and my parter will be doing the typing.
I'll be sweating and my parter will be doing the typing.
Finally, something!
No screenshots yet, but after day 1 and a few hours, finally and idea and a bunch of static images on a screen!
Actually, thanks will have to go to Team XKCD - after I searched the posts for inspiration, I came across their post, saw the word 'Fates' and shazam! Inspiration! Not sure how that one slipped by me, since I love Greek mythology... but anyway, the idea is currently based on
Lachesis and Atropos going on a wild night out, leaving the fate-string business to interns. When they return, they found out their interns were fruitful and multiplied, and they're fresh out of their own business! World domination ensues.
Off to bed for now.
Actually, thanks will have to go to Team XKCD - after I searched the posts for inspiration, I came across their post, saw the word 'Fates' and shazam! Inspiration! Not sure how that one slipped by me, since I love Greek mythology... but anyway, the idea is currently based on
Lachesis and Atropos going on a wild night out, leaving the fate-string business to interns. When they return, they found out their interns were fruitful and multiplied, and they're fresh out of their own business! World domination ensues.
Off to bed for now.
Final game - Crazy Atropos
Well, here is our first pyweek game:
Crazy Atropos!
A one-button world domination strategy game. You are the color Orange.
You play the role of Atropos, one of the Fates who is responsible for cutting the threads of life that her sisters spin and measure. Unfortunately, only the Greeks believe you exist, and it is they whom you have power over. Your omniscience allows you to see the lives and personalities of every great Greek leader in history, and your power allows you to prematurely end the lives of those that aren't fit to run your empire.
Each leader has his strengths and weaknesses, and it is only through a balance of these that your empire may grow and prosper!
Dependencies: pygame 1.8.0, Numeric (yes, Numeric, not NumPy. Sorry about this. I was shortsighted. The download link for ancient Numeric is in the README)
Due to the way color is used, pygame 1.8.1 won't work, I think - sorry!
There are three endings to the game - can you get all three?
(If you do, props to you! Despite our best playtesting efforts, we, er, never won the game. But since the AI don't receive any advantages and plays through the same mechanics as you, a win is possible. Maybe you're the next Guderian!)
Crazy Atropos!
A one-button world domination strategy game. You are the color Orange.
You play the role of Atropos, one of the Fates who is responsible for cutting the threads of life that her sisters spin and measure. Unfortunately, only the Greeks believe you exist, and it is they whom you have power over. Your omniscience allows you to see the lives and personalities of every great Greek leader in history, and your power allows you to prematurely end the lives of those that aren't fit to run your empire.
Each leader has his strengths and weaknesses, and it is only through a balance of these that your empire may grow and prosper!
Dependencies: pygame 1.8.0, Numeric (yes, Numeric, not NumPy. Sorry about this. I was shortsighted. The download link for ancient Numeric is in the README)
Due to the way color is used, pygame 1.8.1 won't work, I think - sorry!
There are three endings to the game - can you get all three?
(If you do, props to you! Despite our best playtesting efforts, we, er, never won the game. But since the AI don't receive any advantages and plays through the same mechanics as you, a win is possible. Maybe you're the next Guderian!)
Crazy Atropos, color, and Pygame 1.8.1
For any of you attempting to play Crazy Atropos with pygame 1.8.1, you're going to receive an error because pygame 1.8.1's reworked color module removed a lot of color functions in pygame 1.8.0 that we used in the game.
So here's a quick hack of a fix for those using pygame 1.8.1 (it's a text file, so right-click, save as etc).
It's main.py with a few lines added that turns the Color class (introduced in 1.8.1) into a tuple (used in 1.8.0), along with a few functions that 1.8.1 removed. Simply put this in /lib of the game directory, and you should be good to go!
Feel free to judge based on the uploaded version and mark 'does not work' if you want; we apologize for our myopia.
So here's a quick hack of a fix for those using pygame 1.8.1 (it's a text file, so right-click, save as etc).
It's main.py with a few lines added that turns the Color class (introduced in 1.8.1) into a tuple (used in 1.8.0), along with a few functions that 1.8.1 removed. Simply put this in /lib of the game directory, and you should be good to go!
Feel free to judge based on the uploaded version and mark 'does not work' if you want; we apologize for our myopia.