FPS problems!
About two days ago, I had these two goals.. I don't think I could meet them now...
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# AI and enemies
# Item drop
The reason is this: when I added in the Item Drop feature, I realized that the game's fps rate fell below 10fps. The result was a choppy mess. Currently I'm using a simple loop - handle input, do logic calculations, draw, and cleanup. Apparently the logic portion is taking up too much time. If anyone has suggestions for optimizations or a better method altogether, please comment...
Comments
saluk on 2007/04/05 05:21:
How are you trying to do the item drop feature? If the fps is ok without it, then it's probably the culprit and can be optomized.