Concept/Early Stuff
I finally decided on a final concept. The game will focus on time-travel puzzles because what else do people think of when you say butterfly effect. The player will have to preserve a forest valley across hundreds of years to be humanity's last natural paradise.All of my graphics and controls will be reminiscent of classic rogue-likes because why complicate things with graphics when I can use a perfectly good "@" or "&".
(log in to comment)
chrisyan2000 on 2020/03/24 03:48:
;) love the old rogue-like art style of yours