Day 5: Update

It's been a hectic week, but will try to quickly post an update: we are making a stealth game where you need to control six prison inmates working together to make a great escape. Day 1: Artwork downpat! (Lucid was super fast), Day 2/3: Got basic game framework and basic level editor. Day 3/4: classes for tilemap, players, in-game item, environmental controls (doors, buttons etc.). Day 5: working on AI for prison guards.