End of pyweek

Well, I think there's no question that this went poorly. At least there's something submitted.

I thought the main mechanic was simple enough that I should be able to implement it in about half a day took almost the entire time.

I'm not exactly sure what went wrong either. Maybe my library just isn't ready yet, there were still bugs found during pyweek after all. All the evals make the stack less meaningful and make debuggers and profilers less useful.

Having to setup the game for easy reload instead of a restart was also a bit of a pain. Maybe more time is spent than saved doing. It does get easier as more of the game and this process is complete though. I always thought this would be the best part. Oh well.

I think last pyweek went much better even though I didn't submit anything in the end.

Time to play all the other entries now.

Edit: Please feel free to reply here with comments, report bugs and anything else. Should have said this earlier.

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I like the first few seconds, and I'd like to see more, but I get stuck very quickly. Would it be possible for you to post a very straightforward tutorial of the first minute or so, where to click and what keys to press? It's very unclear to me whether my computer is glitching or I'm just doing the controls wrong. Thanks!
Thanks for commenting to let me know of the confusion! I'll use your vidcap library to post a video shortly. I'll edit in a first few steps tutorial into the game description page for now.
I've updated the game description with a tutorial.
Ah thank you, that's very helpful. I think my problem was clicking on the wrong part of the source to set up the first pipeline, but I've got the hang of it now!