Day 2 - Mastering Special Effects

Wow! We got a lot of work done today.

Today for me was mostly finishing the engine, and starting out on animations / special effects, and adding more obstacles. The result was close to perfect! I added animations for every time you win and start a level, switching which side you were viewing, and every time you enter / exit the pause screen. I also added some really cool particle effects on player death.

I was able to get a recording of all of these animations, as they are extremely cool (sorry, transferring it to file to a .gif kinda made it choppy and slow):

Day 2 Animations

Overall, it was a great day, and I think we've got a good solid foundation below our feet. :)

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wowwwwwwwwww, the idea is quite similar with mine, my thought is adding transparent mask,not totally black :) Any way great work! I would try to find another new idea for my own game ahahahaaaa:)