Day 2 - Mastering Special EffectsWow! We got a lot of work done today.
Today for me was mostly finishing the engine, and starting out on animations / special effects, and adding more obstacles. The result was close to perfect! I added animations for every time you win and start a level, switching which side you were viewing, and every time you enter / exit the pause screen. I also added some really cool particle effects on player death.
I was able to get a recording of all of these animations, as they are extremely cool (sorry, transferring it to a.mov file to a .gif kinda made it choppy and slow):
Overall, it was a great day, and I think we've got a good solid foundation below our feet. :)
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