Game Bug Fix :(
Just found a game-crashing bug while recording a playthrough for the game :(It occurs whenever you fire a laser from a hacked sentry bot at an active shield.
If you want to fix it, you can add the line "self.juggernaut = None" to the empty line 288 in src/game.py, or alternatively don't fire lasers at active shields (it doesn't do anything anyway).
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Thanks for letting me know!