testing something
I'm messing around with some mechanics, anyone care to try it out?flock1.py
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Considering this is only a single .py file :)
I might need to use something like this for our game :P
TrasVacHero during the pygame.draw 64K pyweek. Ended up doing lots of tweaking to the attraction at different ranges and added velocity limiting to make it 'feel right'. Looks cool! It's always exhilarating to have lots of thingies flying around ! :)
This reminds me a bit of the trash slinging dynamics I used in But now they dont stay close enough to the player,
for example, in flock3, if you move the player really fast around in circles, they get farther and farther away, and it seems they go in circles around you until they get close again :)
otherwise, looking good!
Flock3, RB is right; unless that's what you want, the flock can get too far from the player.
jrnorman on 2007/03/29 23:46:
ImportError: No module named euclid ...