Reducing my own voting biasThis year, before I even look at any of the entries, I want to establish a consistent voting scheme for myself, to reduce the effects of the order in which I look at entries, and how I am feeling at the time.
I am not suggesting anyone else should use this scheme or even have one, but I know I can be a little inconsistent, and I want to be fair.
1 : No fun at all, or actually irritating
2 : It was a bit of a chore and I couldn't be bothered putting in the effort to finish it.
3 : I liked playing it once but probably wouldn't again
4 : I played it a few times for fun
5 : means I fully intend to play the game again occasionally even after the competition.
A game I couldn't get working because of pathological dependencies or wrong-case filenames will get a 2. Them's the breaks.
edited: not a 1, because mauve correctly pointed out that was unreasonable.
1 : A blatant copy of a game I am already aware of
2 : A near copy of a game I am already aware of, but with distinguishing features.
3 : A game in a well-worn genre but mostly unlike any specific game I can think of
4 : A game with an unusual genre or with novel features I haven't played with before
5 : An entirely new gaming experience for me
1 : DNW. If it doesn't even run, testing FAIL
2 : Rough edges or bugs that reduce my enjoyment of the game
3 : Competent but not well polished. Homely but not ugly.
4 : Aesthetically pleasing in at least one way (music, artwork, good writing, clean code)
5 : A delight to the senses and the sensibilities.
In all of these, 5 is hard but not unattainable. I wouldn't give my entry a 5 for any of them :(
P.S. You can if you like. Who am I to tell you how to vote? ;)
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