Project pyFrog. Day 2.

Hello.
So ended the second day of the competition. Today I did very little. Added to the game counter lives. Also added to the game score counter. I also started drawing style for GUI, but something tells me that I redraw it again, I do not like it, we should do something simpler. All I do today can be seen in this video: 
http://www.youtube.com/watch?v=2BNpxVDvOI0&feature=plcp
That's all for today. Tomorrow will try to change the GUI and add a scene the end game.
All. Good luck to everyone.

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Comments

Cool, reminds me of FleaFall http://www.youtube.com/watch?v=zssGqsvZrVw

Очень неплохо :)
I like this concept.  Are you planning to keep the music in the background?

Is it kind of like Angry birds, but with a frog jumping concept instead of the birds flying?

Are the frog jumps based on a physics engine?

Keep going.  
kirill: Very interesting game, but unfortunately my game is different.Рад видеть земляков)
fishtricity: The music in the video, this is not the music from the game, just my video recorder also records sound in my room.Yes, it looks like the mechanics at Angry birds. No, the physical library is not used, only the formulas of elementary school.
noTformaT, nice job.  I saw the video on YouTube that you posted a few minutes ago.  I think that the music adds to the game.  From the video, it does look like the object is slowing down near the top of the arc and then accelerating on the way down.  Though, this could be my imagination.

Looking forward to see if you put a frog sprite in there and if the frog legs look like it is jumping.

Since the game is called, "PyFrog," maybe one of the enemies could be a Python snake?