It went bust
TIme for a post mortem.This time it didn't go well. I've only written a few lines of code, then got stuck thinking how to do it well. After a day of thinking, the motivation to take part this time started to wane. The fact that I have quite a lot to do for my studies (Finals Week equivalent is getting closer) didn't help either.
I know there is a lot of people who managed to create amazing entries even with serious time constraints. That's great and I'll be more than happy to play some of the games created during the last week.
I've got a question or two - do you happen to lose motivation half-way during the challenge or something similar? How do you cope with it?
So, it seems there were several factors resulting in DNF this time.
- Time constraints
- Lack of motivation
- Too complex project
I'll try next time. Next challenge will be during my summer vacation, so maybe this could help me draw up an entry.
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Comments
There's often a point about half way through when I worry that I've tackled far too ambitious an idea and I'll never get it off the ground in the time available. But if I ignore that feeling and press on regardless, I usually surprise myself with what I end up accomplishing.
This time, although I only got time to implement about half the ideas I had, I still ended up with enough to be called a game.
So all I can say is, don't give up, even if it seems hopeless.
apadentro on 2012/05/13 21:39:
In my case I was so busy that I couldn't think about 'I am way behind' ;DIt is true that everyday I discarded one or two ideas I had for the game initially. Sometimes was stressfull but all in all, I could finish the game.
Hope you have more time next time :)