Let's make a platformer

Stuff that I have been doing in preparation to Pyweek: http://www.youtube.com/user/shundread#g/c/AFB3A3B53B58CD26

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Awesomesauce!
That's pretty cool. :)

You go about that differently than I do, though. I've been using Tiled while I've been away. (Well, before I started in with Panda3D)

Really cool stuff, though. Fun seeing a game get made. :D
6th video is up.

I should have thought of Tiled. =P

Well, maybe in a future video I'll change the code to use Tiled maps instead. =)
7th video is up.

http://www.youtube.com/watch?v=pXol7sAPyJM

Feedback appreciated. =)
I have some feedback. As is, it's simply us watching you program. Sometimes you narrate, but I don't think you scripted it, and thinking from a newbie's perspective, I don't think it would be very helpful. I recommend that you try to turn it more into a tutorial series. Maybe video format isn't the right format, maybe it should be text, with code samples.

I think what I'm trying to say is, what is your goal? If it is to help teach, I don't think you are being very instructive. If it is simply to document your experience, I don't think it is very interesting - you need to do something to spice it up.

Sorry for the negative feedback, but as a computer scientist, I feel obligated to tell the truth, even if it might make someone feel bad.

I think it's a great idea to practice making a game before PyWeek - so keep it up. I'm just trying to guess as to why you're not getting very many views.
I found them quite interesting to watch, although there are some dry parts where you just talk about various details. I don't think each session needs to be more than about 5 mins.

 The one with the presentation about AI was great as it showed more of why you are doing what you are doing and what you need to think about before implementing it. I hope you do more of these :)

The educational value for me is more in seeing your approach to rapid game development, as this is something I normally struggle with (I usually try to do too much at once).