Day 5 - Finished game?

So I just uploaded my first final submission, I don't really have any plans to update it unless there are any major issues. 
 
Today I added music, an ending, a death screen and a start screen, I also did some more balancing and just minor polish. I'm pretty happy with the result, although the code is a bit of a mess. But I guess that is expected considering the short time limit and the fact that I'm quite new to Python.
 
I don't expect to be working on the game tomorrow, but I will take a look at packaging, it would be nice to be able to run the game on computers without python and pygame.

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Comments

Nice job, interesting enough to play through the whole thing. The end boss was cool! Some of the middle gameplay is a little annoying, at least it's not permadeath. But it feels like there aren't enough ways to get health or xp to level to be strong enough to beat the creatures that are there. But then I probably gimped my character as well.
Thanks, I'm glad you had the patience to play it through, I was unsure anyone would :). 
The issues with the middle gameplay and how strong you are is kinda tough, depending on your luck the game varies quite a lot in difficulty. I'm not really sure what to do about it, I tried to minimize it by making quite a lot of stuff drop so that at least some of it will be good but the issue is still pretty big.
I tried playing it. I'm at work now and I only have pygame 1.7, and I had to change 3 things to make it work. I don't know if anyone here uses 1.7 for judging (I use 1.9 at home), so it might not be worthwhile to make it backward compatible. But if you're interested in details, I can post them.
Pretty fun game! Didn't get to the end, but I will definitely come back to play it after I am done with my game.  
Very nice. Would be good to have some way to recover health. Also on a usability front found I wasn't attacking sometimes (I wasn't hitting the direction key).

Saving would be nice :-)