to those who liked to dissqualify this entry

Prof. When is an alter ego of Dr Who who invented the phrase: Wibbly-Wobbly ;-p
look here: http://www.youtube.com/watch?v=vY_Ry8J_jdw

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Of course he didn't invent the phrase, and it's a pathetic tie-in where the only link to the theme comes from someone else's intellectual property.
I think it was recognized in the theme voting thread that all 5 theme candidates came from Dr Who. So in my opinion Dr Who was a valid approach to the theme. (And of course the game in question is awesome.)

Using someone else's intellectual property in a game is a concern though, but here it was just the name, so I didn't mind. (IP lawyers would of course still crucify you for that.)
I generally think that using all five of the possible themes (in this case, by using the common link between them) is a weaker effort than trying to base your game on the actual theme that gets selected. I think part of the challenge of Pyweek comes from the fact that the one-week time limit has to encompass developing the idea of your game as well as the actual coding/art/level design etc., and that's more of a challenge when you don't know what game you're making until the contest starts. (Certainly you'll have ideas anyway, but you're a lot less likely to start mentally fleshing them out in depth when it's not certain they'll be appropriate for the theme that's selected.)
I generally think that using all five of the possible themes (in this case, by using the common link between them) is a weaker effort than trying to base your game on the actual theme that gets selected.

I don't think that applies in this case. This wasn't just a game about Doctor Who. It was specifically about the confusing nature of time travel and causality, which is what the "wibbly-wobbly" quote is about. I don't think this game would have fit nearly as well with any of the other themes.