first and final


the result of my two days week work is here
no sound, no levels... 

The goal is guide the clouds to the exit.
Beware the unhappy dark man.

The clouds are attracted to the yellow bearded man and you move him by clicking.

good gaming!

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Comments

Anyone know why this isn't working for me? The image file seems to be in the right place. I seem to recall someone fixing a similar problem with another pyglet game, but I don't remember which one.

Traceback (most recent call last):
  File "wobblyland.py", line 168, in <module>
    bg = BGLayer (swarm)
  File "wobblyland.py", line 35, in __init__
    bg = Sprite("imgs/paper_bg1_f.jpg")
  File "PyWeek-10-finals/plaft/wobblyland/cocos/sprite.py", line 94, in __init__
    image = pyglet.resource.image(image)
  File "/usr/lib/pymodules/python2.6/pyglet/resource.py", line 481, in image
    identity = self._cached_images[name] = self._alloc_image(name)
  File "/usr/lib/pymodules/python2.6/pyglet/resource.py", line 425, in _alloc_image
    file = self.file(name)
  File "/usr/lib/pymodules/python2.6/pyglet/resource.py", line 383, in file
    raise ResourceNotFoundException(name)
pyglet.resource.ResourceNotFoundException: Resource "imgs/paper_bg1_f.jpg" was not found on the path.  Ensure that the filename has the correct captialisation.
The path in the code, the directory structure and the capitalization looks right for me.
The game runs in my machine, win xp, pyglet 1.1.4
 Are you running from an OS console at the wobblyland directory ?
I had to add

pyglet.resource.path = ['imgs']
pyglet.resource.reindex()

at the top and then remove imgs/ from all the paths using find/replace.