Collision Detection and Levels



Main task has been collision detection so the man doesn't walk 'under' the crates yet the game has to detect bumping into them. Some progress made in reorganising code and structuring for levels. Thanks to those guys who took the time to reply to my sprites query on the message board - YOU ROCK!!

Tomorrow I would like to add a title screen, a game over screen and some sort of moving obstacle. The rest of the time will be audio, refinements and progressing levels. 

Progress slowed after the initial burst but this is fair enough due to less time and more complex tasks. Hope your game is going well!