Day three (4/7) - Minor changes
I have created a new angel sprite today and decided there'd be only one sprite for an angel - the "evilution" of an angel in previous versions was far too unrecognizable. Another thing changed is the speed of floating feathers - they're going up much slower now. The "zero chimneys" are non-existent now.No screenshot today, changes are only minor. I'm wondering whether there will be any sounds in-game, regarding my composing speed :)
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Cosmologicon on 2009/09/02 19:13:
Wait, are you saying that the angel no longer looks more and more frazzled as the game progresses? No! That was one of my favorite parts!