PedoMan: optimizing time
Since I won't be able to code during this Friday / Saturday due to PyCon Argentina, I need to "optimize" time.Levels:
- A simple SVG (inkscape) parser that generates Box2d code. (it seems that everybody is doing it)
Tiles:
- No time for tiles.
- I'll use box2d's DebugDrawData
Characters:
- It seems that squirtle can't draw circles, it's raising an exception, so I'll use raster images.
Sounds:
- cfxr
Intro:
- Only If I have time to do it
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Comments
I'm using squirtle 0.2.4
The .svg that is raising the exception is:
http://code.google.com/p/pedoman/source/browse/trunk/data/pedoman-character.svg
This is the traceback
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: m
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 408.57143
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 468.07648
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: a
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 95.714287
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 87.14286
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 0
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 1
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 1
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: -191.42857
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 0
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 95.714287
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 87.14286
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 0
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 1
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 1
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 191.42857
Warning: SVG Parser (/Users/riq/progs/pedoman/data/pedoman-character.svg) - Unrecognised opcode: 0
Exception while parsing element <Element '{http://www.w3.org/2000/svg}path' at 0x177237e8>
Exception while parsing element <Element '{http://www.w3.org/2000/svg}g' at 0x177237b8>
Traceback (most recent call last):
File "run_game.py", line 4, in <module>
main.main()
File "/Users/riq/progs/pedoman/gamelib/main.py", line 29, in main
s = get_game_scene()
File "/Users/riq/progs/pedoman/gamelib/game_scene.py", line 372, in get_game_scene
gameModel = GameLayer()
File "/Users/riq/progs/pedoman/gamelib/game_scene.py", line 50, in __init__
self.init_background()
File "/Users/riq/progs/pedoman/gamelib/game_scene.py", line 58, in init_background
self.background = squirtle.SVG( data.filepath("pedoman-character.svg") )
File "/Users/riq/progs/pedoman/gamelib/squirtle.py", line 253, in __init__
self.generate_disp_list()
File "/Users/riq/progs/pedoman/gamelib/squirtle.py", line 299, in generate_disp_list
self.parse_doc()
File "/Users/riq/progs/pedoman/gamelib/squirtle.py", line 399, in parse_doc
self.parse_element(e)
File "/Users/riq/progs/pedoman/gamelib/squirtle.py", line 557, in parse_element
self.parse_element(c)
File "/Users/riq/progs/pedoman/gamelib/squirtle.py", line 477, in parse_element
self.close_path()
File "/Users/riq/progs/pedoman/gamelib/squirtle.py", line 571, in close_path
self.loop.append(self.loop[0][:])
IndexError: list index out of range
http://groups.google.com/group/cocos-discuss/browse_thread/thread/0e717b55a1859b6d#
http://www.pyweek.org/d/2676/#comment-5637
The download link is
http://groups.google.com/group/cocos-discuss/web/squirtle_mod_bugfix2.zip
It is based on squirtle, has a bit of fix and extension over standart squirtle.
Comes in two flawors: squirtle classic or cocosnode style.
hint: arcs are not 100% ok in squirtle or squirtle_mod
tartley on 2009/09/02 15:12:
Oooh, my memories of looking at the squirtle code makes me think it *should* be able to draw circles. Am I wrong?If you want to post the exception it produces, plus the svg it's trying to load, I'll take a quick look at it for you - maybe there's a quick change can be applied to your copy of Squirtle (or your SVG?) to make it work.