This is my game graphic for "feather of scales"

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I liked the attitude on wanting to try to do something innovative, and taking some risks (i'm trying to pursue this as well)
i depends a lot on what you want to do with the game, and how you can justify the visual expression of what you're doing - just like coding a game, drawing a game is also a cultural issue - more games you know and play, more you may want to have on your game something you think is unique no other game has - i think this is all the spirit of indie game coding! :)
please comment!
This graphic will help me to plain what to coding in next time, so I draw it.
Is one of those things a feather? Or a scale?
This is a scale. feather will let me think about weight, so I desgin the game about scale.
I hope it will has a good feeling for play.