New PyDay Website
Hi all,Just posting this before everyone stops reading the forum for a while. I've been deving a new website for PyDay, and it's just about done! PyDay is a 24 hour game competition [to be] held monthly, in which contestants must make a game in a single python file 128kb or less in size. See the rules page on the site for more.
Hope to see you there!
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2. Well, some people could upload a big .exe, attach a virus to it or something and rename it a .py file. The file limit can help prevent that kinda stuff :-) Plus, it's kind of to focus more on gameplay than graphics.
3. As soon as the site's done :-) Hopefully next or next next weekend ;-)
I have to ask, why do the graphic files need to be inserted into the python source file? Making a game in a day would be pretty difficult, why can't images be loaded in as separate files? An overall size restriction could still be kept in place.
Also, what is the usual scheduling for PyDays? It obviously should not interfere with Ludum Dares and other competitions, so perhaps later in the months may be a good idea -- for example, the last Saturday of the month, or something like that.
http://pyday.pyedpypers.org/?post=19. Thanks :)
Also, I made a theme suggestion. Please check it out:
Tee on 2008/09/20 13:39:
Three questions:1. You said that the game must be in a single python file 128kb or less in size. What about other assets (images, sounds), are they allowed? And there's nothing on the rules about libraries, too, what is the rule on them?
2. What is the point of the 128kb restriction? Wouldn't most source code be small anyway if they are done in a day?
3. When's the next PyDay? :)