Graphics coming along; still a little rusty
ok, having completed and verified that no bugs remained in the graphics engine, i finally get to polish up the graphics.
heretofore i'd been testing with an embarrassingly bad model of a town i whipped up in a few minutes early in the week:
about an hour ago i began working on the real scenery. here's a sample of what i got so far:
i know, i know. it still looks pretty bAd and sPazzy, but best i could do in an houR. i guess my modelIng skilLs are a little rusty. unFortunately, the game engine was harder than i expected. i was only getting a disappOinting 140 frames per second; spent quite a Lot of time getting up to a satiSfactory 200.
i'm hoping i can come up with something that looks presentable in the next few hours. oh well.
good luck, everyone!
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