Action RPGs for all
Our game is submitted. By MD5 but you'll be seeing it before long. But just to whet your appetites here's our complete feature list (and not a single word of a lie). Our game:
- Is an originally presented action RPG.
- Sports an array of 21 player weapons and 7 weapons only usable by enemies, couple with extensive modding system for endless variety
- Has approximately 40 types of enemy and 10 varied boss fights
- Provides an estimated 2-3 hours of gameplay including an extensive storyline (not including the optional challenge dungeon), supported by a powerful and flexible scripting system
- Is presented in 100% anti-aliased scalable vector graphics
- Implements saving and loading.
- Has an interactive tutorial!
- Has procedurally generated dungeon design.
We even found time to script multiple endings! Seriously, this has been a good PyWeek. We've been working down to the minute to get this all together, personally I really wanted to go back and make sure the interface wasn't going to break. I know there were lots of features and classic RPG elements we wanted to try and implement but didn't get round to. The entire optional challenge dungeon mentioned above, just to give you an example, was implemented in the last few hours.
We're not certain its bug free, so we recommend a saving policy. But when you play, I know you'll agree quite how clean and well paced this is. We are very pleased with our results, now we get to play it!
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Cosmologicon on 2008/04/06 00:14:
Wow, sounds great! I can't wait!