Final submission!
Yay! \o/
We have a final entry with nice graphics, sound effects and music. And it's playble, too. Apart from some bugs, of course.. Zahme played through the whole game for 4 or 5 times to find the worst bugs and I had to spend most of the time fixing them (instead of making nicer music *sigh*). I really hate the code but at least it works ok. Hopefully. And if it runs on all machines (that have Python and Pygame installed) I'd be happy.
Good luck to those teams that are still working on their final submissions. Keep going! We want to play your games.. ;)
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Just as a side note - it can be very helpfull to create 2-3 macros which you can use in every level. For example a Pick-up-Macro (Forward Pickup), or Door open macro (Use Forward), or even a 180° Turnaround macro (Turn Right Turn Right Forward). Just be creative! :) A good macro-libary will ease the work you have to do ;o)
I hope use it to teach my sons about process.
Thank you!!
Traceback (most recent call last):
File "run_game.py", line 16, in ?
import main
File "/home/jakob/Desktop/pyweek/zk-catbot/0.6/main.py", line 13, in ?
from levels import *
File "/home/jakob/Desktop/pyweek/zk-catbot/0.6/levels.py", line 146
class Level():
^
SyntaxError: invalid syntax
I changed line 146 in levels.py to: "class Level:" and it worked. However the window is a little to big for my screen. A fullscreen mode would be nice in a later release.
in line 146: class Level(object):
Maybe it can help someone.
XD It should work ok if you replace with in the levels.py - I know that Python 2.4 doesn't like these brackets but I guess I just forgot about it while coding. You can press "f" to switch between fullscren and windowed mode, but not on windows.