Goals for this Pyweek
So it's that time of the semester again. Treeforms playing with their Pandas, eugmans (eugmen? :P) making blocks, and the screams of "Rah rah Pyweek!".I have the habit (well, since last Pyweek :P) of writing my goals for the Pyweek before it starts, so here it goes.
- Simplicity and minimalism: Last Pyweek I had to postpone some real life work and, at least for me, making a game in a week takes a lot of effort. So the idea is not work too hard this time. I'll aim for a simple game, even though it probably means I'll get a lower rating. I'm already antecipating some real life work so I can have a more free schedule for next week.
- More planning: Planning is always good. :) I'll try to put the most I can on paper before touching the code. I have a bit of an habit to plan as I code.
- Have fun: As always. :)
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Comments
In the past two competitions, I spent a lot of time planning features that I didn't ever have time to add to the game. This time I am only going to plan one thing at a time. Start with the most basic skeleton possible, and then make it better.
irskep on 2008/03/28 00:37:
I'll write you some music if you'd like.