First screenshot

Hi,

here comes our first screenshot (badly damaged by jpeg compression). Not very amazing, huh? We're still waiting for nice gfx from our artist and already have some really good music. maciekl, who's responsible for logic of tracks, switches and semaphores is rather busy, so we won't be seeing those in game till Thursday. In the mean time, I'm working on polishing graphics code and doing some preliminary work on help/tutorial.

Also, I've just realised that 800x600 may be a little too low for our needs, so we may end up using a fixed resolution of 1024x768...