March 2006 challenge: “It runs on steam!”
36 entries
Galacticus
- Final.zip — final source
- FinalWin32.zip — win32
Entrant: Treeform
Team Trailblazer
- CII-0.5-Source.zip — CII0.5
We were in the first pyweek but with all of the new members and all the people moving out we're almost an entirely new team. Our team website is BlazeOfGlory.org.
Our game was a top-down shooter with a mimic of the "USS Monitor" as the hero. It has a level editor and even a website.
Team: mcferrill, cooldmz, PyTM30, koide, mcmillen, gt3, DocTiger
Rts-fans (Boilersuit)
- rtsfans-pyweek-src.zip — Source code of Boilersuit PyWeek from Rtsfans
- rtsfans-pyweek-win32.zip — Windows build of Boilersuit PyWeek from Rtsfans
The game updates the online Highscore list if you can win the game. :)
Visit www.openrts.org/wiki!
Team: andreas, zratchet, jojoone, Oliver Stannus, roebros, King Savage
20,000 Light Years Into Space
- LightYears-1.2.tar.bz2 — Game source code, version 1.2
- LightYears-win32-1.2.zip — Windows version 1.2
Entrant: jack
PixelShip
- pixelship.zip — TEH Full game! K3Y G3n3d, Craxzore'D ~N~ rdy 2 rock!
Entrant: Frem
Salt and Vinegar
- steamrollers.zip — Final Entry!
The Awesome Block Game
- minimania.tgz — Final version with rushed levels.
- minimaniazipped.zip — Zipped version
Entrant: eugman
PrintStar
- evil genius.zip — Windows py2exe Package (should contain all necessary libs)
- evil genius source.zip — Source code for game (requires pygame and all its dependencies)
Entrant: PrintStar
Sweclockers Python Coders
- Steam Empire.zip — The final entry!
Nik Baer's Solo Entry
- traingame_f.zip — Final Entry.. .failure....
Entrant: nikolajbaer
CrazyIroning
- crazyironingsrc.zip — Final source code submission
Entrant: SimRex
python.com.ar
- stim-src-0.99.tar.bz2 — release0.99final
- stim0.10.tar.bz2 — DailyRelease
A compiler?
A graphical ide?
Steam powered?
Are you sure it's still a game?
Announcing "S.T.I.M."
the vaporware game that will leave you
asking even more questions...
Is it turing complete?
You'll have to find out for yourself!!!
--
The Python Users Group from Argentina.
Chris Wilson
- SteamTraining.zip — This will have to do for now.
Entrant: ciw42
Army of Aerojockey
- aerojockey-1.02-win32.zip — Bugfix version for Windows
- aerojockey-1.02-src.zip — Bugfix version with some minor improvements based on feedback
- aerojockey-pyweek-src.zip — Official Source version of "Building Up Steam"
Entrant: aerojockey
Team Landshark
- steamech.zip — First final submission
Nelly's Rooftop Garden
- nelly-1.0.tar.gz — Post-competition revised special edition
- rushed-0.3.tar.gz — Final submit
- rushed-0.2.tar.gz — Beta
Entrant: alex
TrainTris
- traintris.zip — The game
A tetris-like with steam trains! ;)
Known bugs:
- No time limit warnings!
- No indication of "score this level" for score-limited levels
- When you lose your last life due to time running out, you get the level start screen before the game over screen
- High score music doesn't work
- Music loops in the wrong places
Known problems that aren't technically bugs:
- Score limit in level 4 is ridiculously high. To change this, open "levels/4.goals" and change the line that says 500000 to something more realistic - 20000, for example. Either that or remove the time limit and play for a very, very long time ;)
Entrant: mangobrain
The Olde Battleaxe
- zanthor.zip — final source zip
- zanthor.tgz — final source tgz
We'll be posting our progress on this site, but if you are interested in seeing our planning, etc as we go along, you can also check out our website at
http://www.imitationpickles.org/pyweek2/
Team: illume, philhassey, timinge, aaron
Trip on the Funny Boat
- funnyboat-1.1.tar.gz — The final version with a couple of trivial fixes.
The team members are Pekuja (code,graphics,sound), Hectigo (code,graphics) and JDruid (music).
The team can possibly be found on the #pyweek IRC channel with their respective nicks.
The game's website can be found at http://funnyboat.sourceforge.net/
Hello
- nansub0111-final.tar.gz — my final entry
Entrant: nansub0111
Steam of the Colossus!
- richard-sotc-final.tgz — got some sounds effects in there too
My entry is quite a simple one - I only spent about 25 hours of the actual week programming and doing the graphics for it. I didn't want to stress out by setting the bar really high, and I had fun with just the simple little game. I learnt to use PGU which was good too.
OS X users will need to disable the sounds - see my diary entry on the issue.
Entrant: richard
sjbrown
- fix_snippet.py — the win32 fix to make it run decently
- SteamJetBlower.zip — Win 32 build (actuall not so slow)
- steamjetblower03.tar.gz — final source (still runs slow on win32...)
- steamjetblower02.tar.gz — source. blit bug fixed -- i hope
- steamjetblower.tar.gz — Saturday afternoon package
Solo
Waterloo, ON, Canada
It's a game where you maintain a rainbow by heating up some water and blowing steam at it. I want to keep it very simple as it's a solo project and I want to sink a lot of time into art/sound.
Also this will give me (hopefully) time to play test it with people and make last-day tweaks.
Win 32 Users:
Don't run it from source. Best to just download the big prebuilt zip file. Unless you apply the patch 'fix_snippet.py'. Also if you choose to apply the patch, and change that method in 'fix_snippet.py', you'll need to add "allImages={}" to the __init__ method of ManualHeater.
Entrant: sjbrown
PrettyFace
- Steeem.RC2.rar — Steeem RC2 (And should be final)
- Steeem.RC1.1.rar — Fixed the things aerojockey pointed out.
- Steeem.RC1.rar — Steeem RC1
Team: TenjouUtena, ataraxia
Eel
- Steamer2.zip — kinda final
- Steamer.zip — not all levels yet
The participants:
eltriuqS (Nir) - coding
uri - coding
Cobra (shay) - gave up on pyweek
yuriyuriyuri - two first concept screenshots
uri's sister - artwork?
Steam Pipe Dreams
- pipedreams.zip — Pipe Dreams Final Entry
You work for the brilliant scientist Professor Werner Von Trapple. He is currently researching a cure for cancer, but needs to conduct some experiments.
He's hired you as the worlds foremost expert on building Steam Pipes to help connect his boiler to his 'machine' which will perform the experiments automatically.
The 'machine' doesn't need plain, boring steam though. You'll have to place some additives into the steam and provide it at the correct pressure! To cap it off you'll have to do all of this inside a strict time limit!
Fire up that boiler!
Entrant: andrew_j_w
Mindless Game Studio
- steamcatcher-v01-final.tgz — Steamcatcher v0.1 final (hopefully)
Team members: Syl, kukkerman, goss, Ron
Tom
- steamwarfareFinal.tar.gz — Final.
- steamwarfare.tar.gz — The final game. Steam Warfare
Entrant: theycallhimtom