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Saturday 01 April, 2006[ evilmrhenry @ 18:49 ] Final VersionI've uploaded the final version. By the way, for a "do-it-yourself" April Fools joke, open up gameloop.py, go to line 142, and change 750 to 7500 What does this do? I'll let you figure it out. Tuesday 28 March, 2006[ evilmrhenry @ 07:03 ] End of day 3This is an actual game now. New this day are the enemies, the cool explosions, your score, and metal. Metal is actually useless until I get the uprade screen done, (ETA: Tuesday) but the game is actually playable. Monday 27 March, 2006[ evilmrhenry @ 20:10 ] End of day 2Real life interfered, so I wasn't able to get much done. Still, you can now fire, and destroy rock/trees. You can also lose the game, via running out of water or wood. Sunday 26 March, 2006[ evilmrhenry @ 08:14 ] End of Day 1Well, I've got a title:
I've got the interface and colision-detection working, but no real game yet. Still, you can run around and bump into rocks. [ evilmrhenry @ 02:21 ] It's over here...As with last year, I'm putting diary entries over here: |
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