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Sunday 16 April, 2006[ mcferrill @ 02:54 ] T. End ;-)Congradulations to rushed and trip on the funny boat! Thank you everyone for your feedback on our game. We'll be working on it more (in theory) and have a much smoother and fun game. I'd also like to thank richard for running this again, and we're all looking forward to the next one! Tuesday 04 April, 2006[ mcferrill @ 23:33 ] Clad in Iron WebsiteWe've made a website for Clad in Iron were we can track bugs and such here for those who are interested. Sunday 02 April, 2006[ mcferrill @ 20:53 ] About Clad in Iron 0.5
In addition to what was mentioned in the readme there are a few things you should know about Clad in Iron. There are only 3 levels in the pyweek release and on "Islands" the enemies don't fight back so you can make your own (and send them to us to be included). To use the level editor choose it from the main menu and create new. Size is measured in pixels and rounded to fit our 20x20 tiles. If you do a slightly larger level you'll have to scroll left to find it. To scroll the toolbar use page up/down (view window uses arrows). Also, if you find any bugs we'd appriciate your feedback. We've noticed a few already and intend to fix them and re-release the game. Sunday 05 March, 2006[ mcferrill @ 23:50 ] GreetingsTeam Trailblazer is back, sadly without Michal this time though :-/ |
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