PyWeek - Universe Factory 33 - feedback
MrTanoshii
Tee
This is excellent, very clever idea and well-made. Playing with the reflections is fun and I also enjoyed the story. Given limited time to play Pyweek games, I actually appreciated that this was shorter than your usual games. Great job as usual!
DR0ID
Nice puzzle game. At first I didn't realize how it works, but then I got the hang of it. Even then I find it hard to see where to place the things correctly.
Well implemented.
Thanks for your time.
mit-mit
Super awesome concept: I got to the last level but couldn't beat it. I think the puzzle mechanic was really unique and fit the theme really well. I felt it was a bit on the difficult side as it felt like there was a bit of an explosion of complexity in how to place the mirrors at some point, I wasn't sure how to approach it in a systematic way other than gut feel and trial and error (particularly for the last level) although for the second last level it was at the right level for me: I could see what I had to do. It took me a little bit to figure out that the counts represented the mirror versions of myself.
scott
The concept here is great and even though you mentioned it is short and missing some additional links to the theme, what is here is a great demo.
gummbum
I like this game. Good combo of assets, and a concept I'd not seen.
#6 very clever! :D The solution was very elegant and satisfying. I had to sit a moment and marvel at it.
#8...wow. Perfect example of how fiendish this mechanic can be. I was glad for the hint, I took it. Haha.
speedlimit35
Was stuck on 7, and 8 is very laggy with around 8.5 fps. The mirror gameplay was very clever but a little unintuitive.
RicBin
Very good game mechanics.
At the end of the game it crashes, I've already beaten it at that point.
File "C:\ ... src\playscene.py", line 10, in init
data = leveldata.data[self.level]
KeyError: 9
zwerver
I always keep an eye out for your pyweek entries! Very interesting idea, I have no idea how you got pygame to draw all this. I really liked how the player character is animated, it's so simple yet effective. At level 7 I gave up and started level-hopping. It is quit finicky to position everything because a slight offset has a quite dramatic effect, especially for reflections in reflections. But I did quite enjoy the finecking for a good bit. The level where you needed 7 reflections was a really nice "aha!" moment and made me feel clever for solving it. I'm not sure what the twin's evil was, but maybe I overlooked a part of the story. Lovely stuff as always!
I like the game, the most innovative so far
Note: I was not good at the game