Rocks, bombs and enemies

Moon Pytrol

A fallen world, hideous creatures stare from the distance. Their eyes send a chill through your spine.
You awake from your concussion and nightfall approaches...There is no turning back.

Moon Pytrol.

Lovingly restored, beautiful artwork and music throughout, (estimated) 200 hours of gameplay.


Party like it's 1982
Presented by reidrac

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Ratings (show detail)

Overall: 2.9
Fun: 2.8
Production: 3.6
Innovation: 2.4

5% respondents marked the game as not working.
Respondents: 16


File Uploader Date
Moon_Pytrol TeamStrong12_9.zipfinal
Moon Pytrol Submission
rozifus 2012/09/15 00:31
Screen Shot 2012-09-14 at 12.42.37 PM.png
Rocks, bombs and enemies
jtrain 2012/09/14 02:43

Diary Entries

Proof that good looking code isn't necessary

The codebase is full of hacks and shortcuts. I wouldn't show this code to anyone, let alone our Mum - she is a harsh critic of code. We still bear the scars from her scathing post-mortem code review on our last project. 

Despite all of this, the game works. And the core mechanic is fun. It is joyful and soars.


Submitted: one fine game

Had a great time this Pyweek. We finished strong, and packagee up a treat of a game for you. The only requirement is Pygame this time around. (a teaser)

We tried very hard to use Python 3 but found that there were quite a few hurdles to getting a copy up and running on mac osx with pyglet or pygame. It took me a good few hours to work them out, so I figured that I wouldn't put anyone else into that same position!

The game comes with a requirements.txt file, useful for those of you using a virtualenv.

I'll end with a question for everyone else. Having made this game, is it easy to put into a form that anyone as tech savy as my Dad could download and play? I've used the py2exe in the past. py2exe is useful, but with so many windows versions available now (Windows XP all the way through to Windows 8) I'm not 100% certain of it working every time, and it providing a pleasant user experience.