PyWeek - thp-speed-enforcement-squad - feedback
Tee
fireclaw
Worked fine. It didn't seem to have a winning or losing state or I just haven't got to it no matter how good or bad I was.
mit-mit
Nice game idea, I really liked it. It was actually pretty relaxing, until the 100 zone came into play, that was really hard on a track pad. I liked the graphics and sound: for some reason, the game rendered very blurry for me in pgzero (running on osx 10.15) not sure if the game was being upsized for me, but something went wrong with the image interpolation? Didn't effect my experience too much, and I could see the resolution the graphics were meant to appear at in the images folder. Great work!
ahdok
This entry is a good example of how it's often better to make a simple, achievable goal and finish it properly than it is to aim high and run out of time. Everything works, it's not buggy.
I thought "maybe the game flags cars as "bad" or "good" when it spawns them, but it doesn't, you can only score a point for booting a car if it's *currently* speeding, so no shortcuts taken, and the game works well.
Art is effective for what's needed.
yanigisawa
I got a segmentation fault when trying to run it. Likely because I'm running from MacOS Big Sur?
(venv) $ pgzrun cops.py
pygame 2.0.1 (SDL 2.0.14, Python 3.7.10)
Hello from the pygame community. https://www.pygame.org/contribute.html
Fatal Python error: (pygame parachute) Segmentation Fault
Current thread 0x000000010df40e00 (most recent call first):
File "/Users/jalexander/src/pyweek31_judging/31/speed-limit/venv/lib/python3.7/site-packages/pygame/macosx.py", line 19 in Video_AutoInit
File "/Users/jalexander/src/pyweek31_judging/31/speed-limit/venv/lib/python3.7/site-packages/pgzero/runner.py", line 3 in <module>
File "<frozen importlib._bootstrap>", line 219 in _call_with_frames_removed
File "<frozen importlib._bootstrap_external>", line 728 in exec_module
File "<frozen importlib._bootstrap>", line 677 in _load_unlocked
File "<frozen importlib._bootstrap>", line 967 in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 983 in _find_and_load
File "/Users/jalexander/src/pyweek31_judging/31/speed-limit/venv/bin/pgzrun", line 5 in <module>
[1] 56152 abort pgzrun cops.py
Cosmologicon
A nice, simple concept well executed. Some more complex challenges would have been great, maybe different speed limits for different kinds of vehicles? Or you have to track the vehicle with your mouse to get a good reading first? I had fun, thanks for sharing!
This is simple but it's really nice for an afternoon's work. I just enjoy how the vehicles bump around when you click them, that's my favorite part. :)